Hey guys, I just added an animation to one of my characters that swaps the attachment for the bow in the animation:
When I use this animation at runtime, the bow disappears after the animation is completed. The attachment for slot_left_weapon becomes null. I've thoroughly checked and nothing in my code is setting the attachment/removing it at the end of the animation.
Is that how it is supposed to work? This is the first animation I'm using that swaps out attachments.
Note: It seems that after the animation, it is going back to the attachments that are in the "setup pose". So if I select any weapon as the attachment for slot_left_weapon in the setup pose, it goes back to that weapon at the end of the animation. However, for any animations that DON'T have any slot-attachments keyed in them, it doesn't change anything back to the setup pose. Is there any way to disable that?? :whew: :whew:
Anyone know if this is the intentional behavior? Or am I in fact doing something wrong somewhere?