Hey guys, I have a couple Spine projects for plants in my game and I'd like to combine their images into a single texture atlas.
I've read a couple posts about how to do this, but I just realized that I may have some issues because I export the plants/trees with different "output scale" values. Our artist drew all of the plants at a pretty high resolution, so small things like Grass need to be scaled down to 0.3, whereas a large tree would need to be exported at scale 1.
Any suggestions on how I should go about doing this? I can't think of an easy way... :x