jayn Currently, is there an easy way, or any utility method, to loop through 2 animations back to back? I have multiple idle animations (for blinking, etc) and I'd like to make them loop one after another.
Mario There's no out-of-the-box API for this. Probably the simples way is to actually merge those animations into a single animation in the Spine Editor itself. At runtime, you'll have to attach a listener to the last track entry you get when calling AnimationState [url=http://esotericsoftware.com/spine-api-reference#AnimationState-addAnimation]addAnimation[/url](), and upon completion, queue the 2 animations again.