Hello!
I just purchased Spine and I'm having a little trouble.
I created a character with 2 animations: idle and walk.
I exported it to Unity and can control the character with SkeletonAnimation, but I want to control it through Unity's Animator.
I saw that from the Spine SkeletonData,I can create a controller which contains the animations but I don't have an avatar.
When I add the animator on my character, I put the controller on it but how do I generate the avatar ?
I found a video on youtube:
At 0:49 he right clicks on the atlas and selects "Spine build prefab" -> Build Avatar Mask and it creates it automatically.
I don't have this option 🙁 am I supposed to make the avatar mask myself from scratch ? I'm surely missing some information here. From what I can see, the video is old and perhaps some things have changed. Any help is greatly appreciated.
Thank you!