Hey guys, I can't figure out why this particular animation of mine is "ending" at frame 200.
With the filter showing everything, and nothing selected (so it shows all keys), there is no key at frame 200.
Could I have done something to force the 'end' of the animation to be at frame 200?
I also tried selecting the "Shift" option, and then moving around some of the keys and it had no effect on the endpoint -> it remained at 200.
This is only happening for this animation. There is another Skeleton in this project, but it hasn't been selected. It may have been selected when I first created the animation.
Copying the animation still retains the issue. Also tried using "Clean Up" which didn't effect it.
Not sure whats going on! Using version 3.7.94 Pro
Ahh, figured it out -> I had hidden a bone that was part of a selection group that I keyed together