Couple of Atlas questions for Corona if I can ask:
a) Does the Corona Runtime support Atlas at this stage?
b) The main usage of Atlas is effectively using sprite sheets instead of individual images correct? If the runtime does support it is there a working Corona project example? (I note in the sample code I'm trying it seem to just work having individual images in a directory)
c) How does the "Bounding Box" functionality mentioned fit into things here & what is it for? I was assuming the Corona Runtime doesn't yet support any automated generation of display objects with physics bodies yet, but is this separate to that?