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  • Snap position from other mesh 's vetices

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As you can see, I have a leg with two components, "Thigh" and "Kneel".
Now I need those two mesh connect perfectly ( the position of connect vertices from "Thigh" mesh must match perfectly with some"Kneel" mesh's vertices.
But since we didn't have snap vertices function and we cant show two mesh's vertices at the same time, then how can I do it properly?

Hello! You can easily perfectly match vertex positions by copying and pasting them in world axis from a mesh to another, as illustrated in the user guide here:
Tools - Spine User Guide: Transform copy

After doing this, set the vertices that overlap to exactly the same weights to get perfectly matching meshes!