Hello! Could you guys help me with one thing?
Trying to add a black outline to my spine character using Spine/Outline/Skeleton shader. But when I enable outline toggle it just renders outlines, I mean it just overrides all atlas images (like on the example screenshots). Tried to do the same thing as it's described on the "Outline shaders for spine-unity" blog post from February 10th, 2020, but have the same result. Also, I want to add an outline not for each spine part but like on the last image (from the blog post example). Spent a lot of time solving this issue, read other forum posts and documentation, but just can't find the right solution🙁
Thank you, and sorry for my bad English :rolleyes: