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  • Spine export inherents file name not skeleton name

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Hi,
We have noticed since a while back(even before updating to 4.1) that our spine exports get the file name rather than the skeleton name. Which is very undesirable.

Example
File name: "animations_v02.spine"
Skeleton name: "Goblin"

Exported files supposed to be "Goblin.atlas", "Goblin.json" and "Goblin.png"
We are getting
"animations_v02.atlas", "animations_v02.json" and "animations_v02.png"

Any solutions?
Cheers

The JSON file is always named after the skeleton. Eg if you rename the spineboy-pro skeleton to moo, you'll always get moo.json.

The atlas file names vary:

  • If you use "Pack Attachments to Atlas per skeleton" then the atlas files are named after the skeleton.
  • If you use "Pack Attachments to Single atlas" then the atlas files are named after the project file.

Alright thanks, that solved it.
So that option effects the names, even if there is one single skeleton to export.

Cheers

Yes, that allows for either behavior, even when there is only one skeleton. Another Spine user specifically needed that for reasons. Sorry that it isn't terribly clear!