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  • Animation Images in skeletonViewer are all white.

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Hello!

I could not find a forum post anywhere talking about this so bit the bullet to post one myself. I am currently running into an issue with my exported animations not displaying their images in the skeletonViewer. Rather than the correct image displaying I am seeing animated white silhouettes of every image for each animation.

I ran into this issue last week but I was able to solve it by removing subfolders within the images folder, so I had assumed that was the issue. For this project I did not use subfolders for my images but I am running into the same problem but without my previous solution.

I am running Spine 4.1.17 Pro and am contractually unable to share any working files.

Here are my export settings:



Well if there is a known reason why this is happening I would still love to know, but the problem seems to have sorted itself out after I renamed the Spine file in File Explorer.

Not sure how that fixed things, but it did!

Sorry for the delay in response! I’m glad to hear you've figured it out. Skeleton Viewer looks for a texture atlas with the same name as the chosen data file, so if they are not matched, white squares will be used instead of images. This is explained in the following section:
Skeleton Viewer: Loading data