• Small paying job.

I saw a few of your posts on the forums and it's easy to tell you're a skilled animator and comfortable with the software.

I'm wondering if you have any Unity experience, in addition to Spine.

Essentially, (for starters) I'm trying to set up a workflow that gets the Spine character asset (Hitman) shown here: https://esotericsoftware.com/spine-asset-packs

... into a Unity asset that is a good basis for a platformer, shown here:
https://www.assetstore.unity3d.com/en/#!/content/26617

From there, I would probably spend a lot of time skinning assets and the character, but would most likely return for some higher level animation down the line


but I'm trying to get this workflow set up, so as the character is modified in Spine, I can swap it into the Unity project and continually tweak that.

Let me know if that makes sense and if you would have the ability or interest in helping out and we can talk about $.

Thanks for your time,
Chris

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I use spine all the time with unity.

The workflow i use is to first add this unitypackage to your project
http://esotericsoftware.com/files/runtimes/unity/spine-unity.unitypackage

The make a folder in the root of your asset folder in unity called "Sprites"

Then drag the exported folder with your spine animation .json and images folder into your sprites folder into unity.

you can see it being done here
https://www.youtube.com/watch?v=-Gk_zJsY1Ms

Here's a video on how to export from spine
https://www.youtube.com/watch?v=-V84OIvZdQc

If you ever need any custom animations for your character please let me know!

-Justin

Thanks a bunch for your response. I'll keep you posted as things come along.

Thanks again.