I just recently started working with Spine. Loving the tool! Keep up the great work!
What workarounds/tools would you recommend as alternatives to masking in Spine for a cocos2d-x 3.0 pipeline? So far, GAF is the only alternative i've found that supports masking for cocos2d-x, however it hasn't been updated to support 3.0 yet.
A couple of example use cases:
- Clipping objects that are partially outside of another arbitrarily shaped object.
- Animated progress bars of arbitrary shapes.
Thanks!