@maxliu Likely you have enabled Premultiply alpha
 upon export (the default). This needs to be matched on the runtime side in your game toolkit as well, if supported (e.g. for spine-unity see here). If it's not supported by your runtime according to the respective runtime documentation, please disable Premultiply alpha.
If you have Premultiply alpha disabled already, please provide more information about your export settings and whether the above image is a screenshot inside your game toolkit of of the raw atlas image png file.