• RuntimesGodotBugs
  • [Godot] Application freezes on any window resize macOS

Application freezes instantly when I try to resize any window, have to force quit, this only happens in spine godot editor, the official one works fine.

macOS 13.2.1, Apple M2
Godot Engine v4.1.1.stable.custom_build [bdGaf8eOe]

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Зміна заголовка на «[Godot] Application freezes on any window resize macOS» від pavelzuk.

UPDATE: The issue goes away when I change renderer to Compatibility

Thank you for the update, that gives me some way to tackel this! The issues is being tracked here:
EsotericSoftware/spine-runtimes2371

7 місяців пізніше

This happened to me months ago on MacOS and then again today on Windows. I never figured it out on Mac, but changing it to Compatibility worked for me on Windows!