The project in the latest version of spine looks like this ↓

After importing it into UE 5.2 it looks like this↓

Unlit Material↑

Lit Material With Shadow On↑

Lit Material With Shadow Off↑

Low Alpha value↑
Tried different export settings (pma on/off, bleeding on/off, both on/off, different runtime format) and none of them are working. The black outline still remains.
Really need some help here. Thank you.
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