hi, we upgraded our spine 4.1 project to spine 4.2.09-beta,we found that the character's foot position is twisted when preview the animation key frames mode,see the picture,but everything is fine in animation play mode,i uploaded the two pictures,and i also send the spine project to contact@esotericsoftware.com, please help me!
upgrade to spine 4.2.09-beta cause problem
sunjunshadow I'm sorry to hear you're having trouble. I have confirmed that we received your email with the Spine project made with 4.2.09-beta attached. However, could you please also send us the Spine project made with 4.1 so I can see what the correct animation was originally? (You don't need to send the images again, just the 4.1 spine project)
sunjunshadow Thank you for sending the correct Spine project! I have confirmed that I can reproduce the problem you described. This looks like a bug in 4.2-beta, so I will create an issue ticket to fix this.
The issue is here:
EsotericSoftware/spine-editor773
We'll try to get to it soon, but it may not be until next week (sorry!).
sunjunshadow I have already confirmed this with you via email, and it appears that this issue has been fixed in the latest 4.2-beta (4.2.56-beta). Thank you for reporting this to us!