Hi everyone,
I'm running into a bit of a snag with exporting in Spine 2D. When I export my animation, some of the assets seem to be missing in the final output. This is particularly strange because I'm not even using any clipping masks in this project.
Here's what I've checked so far:
Pack Textures: I've confirmed that "Pack textures" is checked in the export settings.
Image Paths: Double-checked that all the image paths are correct and the images are accessible.
Has anyone else encountered this issue?
I'd appreciate any insights on how to resolve this. Are there any other settings I might be overlooking that could be causing specific assets to disappear during export?
Thanks in advance for your help!