Hello, I tried following the spine-ue4 playlist to Set Animation node and it worked fine in play mode.
But when I tried to save the level, I got this error and could not save my level.
Can't save E:/Unreal Projects HDD/TestPlugin/Content/TestSpine03.umap: Graph is linked to external private object BodySetup /Game/Spine02/OwlActor_Blueprint.OwlActor_Blueprint_C:SpineSkeletonRenderer_GEN_VARIABLE.BodySetup_0 (ProcMeshBodySetup)
I use spine export files in folder example from spine git and import it to blank c++ project in UE5.3.2
How should I fix this?