To create a neon line effect similar to the one in the video you provided, you can use Spine's features such as paths, path constraints, and possibly some custom shaders for the glowing effect. Here are the steps to achieve this:
Create the Line Path:
- Use the Path tool in Spine to draw the line you want to animate. You can find more information about paths in the Paths - Spine User Guide.
Animate the Line:
- Attach a bone to the path and animate the bone to create the movement of the neon line. You can use path constraints to control the movement along the path. More details can be found in the Path Constraints - Spine User Guide.
Add the Neon Glow:
- To achieve the neon glow effect, you might need to use a custom shader in your game engine (e.g., Unity). You can find tutorials on creating neon glow shaders online. For example, this YouTube video shows how to create a straight alpha example which can be adapted for a neon effect.
Combine and Fine-Tune:
- Combine the path animation with the shader effect to get the desired neon line look. Adjust the colors, intensity, and other properties to match the neon effect you want.
By following these steps, you should be able to create a neon line effect similar to the one in the video.