Someday, I want to make a game like SpongeBob Bustup, a good example of punchout and characterization
The characteristic of this game is that the character's movement needs to be faster and clearer than smooth movement
Most of all, you need good performance that doesn't lose the frame drop
Is it better to use the Spine animation as it is
I don't know if it's better to use a pre-rendered Sprite
If you use Spine as it is, you can use the same function as Skin and detailed animation difference, but the performance is not light
The pre-rendering Sprite will be less laggy, but it will be too much image and it's hard to put on skins