Yes, the easiest way would be to apply multiple images to a single slot and then do something like
float rightArmRot = skeleton.findBone("right_arm").getRotation();
if(rightArmRot > 90) {
skeleton.setAttachment("right_arm", "right_arm_90");
} else {
skeleton.setAttachment("right_arm", "right_arm");
}
You can of course have multiple "states" in there for more images.