I understand you're looking for spine-godot 4.1 runtime files. Unfortunately, the official downloads only provide the latest version (currently 4.2), and older GitHub artifacts do expire after a certain time.
However, you can build the spine-godot 4.1 runtime yourself from source. Here's how:
Building spine-godot 4.1 from source:
- Clone the spine-runtimes repository
- Switch to the 4.1 branch on GitHub
- Run the following commands in a Bash shell (use Git Bash on Windows):
cd spine-godot
./build/setup.sh 4.1-stable false
./build/build-v4.sh
This will build the Godot editor. The resulting binary will be in spine-godot/godot/bin.
For export templates:
cd spine-godot
./build/setup.sh 4.1-stable false
./build/build-templates-v4.sh windows # or linux, macos, web, android, ios
Alternative - Using GitHub Actions:
You can also fork the spine-runtimes repository, enable Actions on your fork, and manually trigger the appropriate workflow to build the binaries through GitHub Actions, which may be simpler than building locally.
Make sure you have all the necessary build dependencies installed as per the official Godot compilation instructions.