Hi, I updated the tk2d runtime, and now i can't create new skeletonData files.
When I create the skeletonData this shows in console:
NullReferenceException: Object reference not set to an instance of an object
SkeletonDataAssetInspector.InitPreview () (at Assets/spine-tk2d/Editor/SkeletonDataAssetInspector.cs:245)
SkeletonDataAssetInspector.RenderStaticPreview (System.String assetPath, UnityEngine.Object[] subAssets, Int32 width, Int32 height) (at Assets/spine-tk2d/Editor/SkeletonDataAssetInspector.cs:586)
UnityEditor.AssetPreviewUpdater.CreatePreviewForAsset (UnityEngine.Object obj, UnityEngine.Object[] subAssets, System.String assetPath)
UnityEditor.AssetDatabase:CreateAsset(Object, String)
Menus:CreateAsset(String) (at Assets/spine-tk2d/Editor/Menus.cs:51)
Also when I added first the json file the console shows this:
NullReferenceException: Object reference not set to an instance of an object
SkeletonDataAssetInspector.NormalizedTimeBar (Rect r) (at Assets/spine-tk2d/Editor/SkeletonDataAssetInspector.cs:457)
SkeletonDataAssetInspector.OnInteractivePreviewGUI (Rect r, UnityEngine.GUIStyle background) (at Assets/spine-tk2d/Editor/SkeletonDataAssetInspector.cs:304)
UnityEditor.ObjectPreview.DrawPreview (IPreviewable defaultPreview, Rect previewArea, UnityEngine.Object[] targets)
UnityEditor.Editor.DrawPreview (Rect previewArea)
UnityEditor.InspectorWindow.DrawPreviewAndLabels ()
and this:
DivideByZeroException: Division by zero
UnityEditor.PreviewRenderUtility.InitPreview (Rect r)
UnityEditor.PreviewRenderUtility.BeginPreview (Rect r, UnityEngine.GUIStyle previewBackground)
SkeletonDataAssetInspector.OnInteractivePreviewGUI (Rect r, UnityEngine.GUIStyle background) (at Assets/spine-tk2d/Editor/SkeletonDataAssetInspector.cs:294)
UnityEditor.ObjectPreview.DrawPreview (IPreviewable defaultPreview, Rect previewArea, UnityEngine.Object[] targets)
UnityEditor.Editor.DrawPreview (Rect previewArea)
And when I try to select a spriteCollection from asset there is nothing to select. Also if you drag the file nothing happens.