Thank you very much. I'm really really grateful for the newest runtime. I've tried to preview my character animation in Unity and it looks fine now. (^___^)/
But my programmer still encounter some errors when the character is running or in stance position. The body flipped randomly when running (but the head is in the right direction) and the hand assets change randomly on 'stance'. :sweat:
I've emailed the recording to Mitch and Nate so perhaps you can see better in the avi file. It might be my fault this time but I still don't understand how to fix these. I will look at my spine file again.
If somehow you know how to fix this and what I'm doing wrong please help me. (>___<)/
To Nate. Thank you very much for pointing the spear and bone in the wrong direction. m(=_=)m
My programmer also had complaint about it and we didn't know what's the problem and I've just noticed that I use flipY in atk7 spear. So I lock all the spear's flipY key to avoid wrong direction in other animations.