Hi, I wanted to knwo if you cantell exactly how to move a bone and allow other bonnes to fallow it, currenty I have a character and I want to move the hips but the hips move and the other parts just stay as they are, the texture gets streched so it just looks weird, is there something else needed to link the bonnes so when one bonne moves the other fallows it, also how can I play animations on some parts, meaning if I have my character moving the eyes and I want to switch to other eyes movement independly from the currently animation(walking, sitting, jumping) ? I would appreciate all info on this, unfortunally there's no much info around for the as3-starling api and the samples are just basic, (I think both operations can be made as the general docs for Spine say so). Thank you.