So I'm facing some tough situations on dealing with my custom character.
My character probably will hame some hundreds of parts to attach on its slots.
It will be something like:
ArmSlot:
Attachment_001 ... Attachment_095 etc
So, when I have a list so big of assets to deal, working directly on Editor, isn't so easy, I need to scroll a lot of screen until I finally find the Slot I want to attach the
image. And I need to do this several times everytime I have a new pack of clothes to it.
I was thinking if wouldn't be nice if the images inside of the "Main images" folder, which were inside of a folder, which has the same name of a slot, these images were automatically set in an Slot. Obviously the image will be set at the 0,0,0...
But this is a minor problem.
I don't know if this is possible to be made.
Another doubt I have, is, my character will have probably an unlimited number of the new parts, how Spine deal with it, create another atlas?