When I set FlipX key in spine timeline, the error occur in cocos2d-js
then, I can not use SkeletonAnimation with flip key.
If I play animation the error occur.
follows stack
Uncaught ReferenceError: boneIndex is not defined
spine.FlipXTimeline.apply
spine.Animation.apply
spine.AnimationState.apply
sp.SkeletonAnimation.sp.Skeleton.extend.update
(anonymous function)
(anonymous function)
cc.Scheduler.cc.Class.extend.update
cc.Director.cc.Class.extend.drawScene
cc.DisplayLinkDirector.cc.Director.extend.mainLoop
callback