I'm currently evaluating Spine to use in our 2D game pipeline with Unity (5).
However I can't generate prefabs within Unity from any of the example files that came with the free version of Spine.
I've follow these videos to a 't' but nothig worked:
Right clicking JASON file under Spine menu has two options "Instantiate (SkeletonAnimation)' which is alwasy greyed out and 'Instantiate (Mecanim)' which generates 'InvalidCastException' error.
All examples that were bundeled with spine-runtime work ok since they have pregenerated prefabs, but even those files when imported to Unity as per above videos will not generate a prefab.
Spine looks like a fantastic software, this is the only thing that's holding me back from the purchase.