When I press T or Y to switch to another animation, Spine immediately crashes.
But only if I switch to Animate Mode and it's the first thing I do. If do any editing, THEN switch animations - no crash.
Crash error popup says:
"Sorry, an unexpected error has occurred.
Would you like to submit the error to Esoteric Software?"
Log text:
Spine Launcher 2.2.05
Windows 7 x86 6.1
Java 1.7.0_06 Esoteric Software
32-bit Server VM
Up to date: 2.1.27
Spine 2.1.27 Professional, LWJGL
Licensed to: *****, *****
NVIDIA Corporation
GeForce GTX 780/PCIe/SSE2
4.5.0 NVIDIA 353.62
Started.
An unexpected error has occurred:
java.lang.IllegalStateException: Array is empty.
at ha.c(SourceFile:307)
at mH.a(SourceFile:1228)
at pl.a(SourceFile:345)
at me.a(SourceFile:312)
at o.a(SourceFile:72)
at o.a(SourceFile:72)
at av.e(SourceFile:286)
at ah.run(SourceFile:234)
at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:251)
at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:711)
at java.awt.EventQueue.access$000(EventQueue.java:104)
at java.awt.EventQueue$3.run(EventQueue.java:672)
at java.awt.EventQueue$3.run(EventQueue.java:670)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(ProtectionDomain.java:76)
at java.awt.EventQueue.dispatchEvent(EventQueue.java:681)
at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:244)
at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:163)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:151)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:147)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:139)
at java.awt.EventDispatchThread.run(EventDispatchThread.java:97)
Oops.
Just realized this thread should be in the Bugs forum.
I assume a mod will relocate it.