Hi
We have a bit of an urgent problem here.
The bug seems to be always happening after a WALK animation is played.
Something goes wrong when dealing with the last frame of WALK and first few frames of STAND.
The shoe seems to be using the position of the last WALK frame instead of the first frame of STAND, some other models are worse, all sprites seem to draw in random locations.
Loading Image
We are using UNITY 5 and latest spine tools.
Do you know how to fix this? Is there something in the tools we can set to avoid this? Or is it a runtime bug?
Thanks for help!!