• Bugs
  • Spine 3.4.01 bugs.

Hi,

I've recently downloaded the latest update, and now it seems there's several bugs in this version.

One in particular is when I took these steps:

  1. Apply mesh to attachment.
  2. Edit mesh, add vertices etc.
  3. Bind bone (weight calculating).
  4. Error, as in stopped to respond, and I had to restart Spine.

The other one is something new, I've add the error log in the attachment. Happens when I edit the keyframe of an object. (Not a mesh object, just a normal attachment.

Do let me know what caused this, and how to avoid it.

Regards,

Erick S.

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I believe we have fixed this in 3.4.02, which is unreleased, probably we'll release tomorrow. Can you try again then? If the problem persists, can you post or email a .spine file and step by step instructions to cause the crash? contact@esotericsoftware.com Some errors we can fix just from seeing the log, but when we can't then being able to reproduce the problem ourselves is crucial. We really appreciate your help tracking down problems like this! It's frustrating to see crashes but have no idea how users are causing it (silly users do the damnedest things! 😉).

Hi Nate,

Ok, thanks for letting me know that. I'll let you know when I have the updated version.