Hi team,
We've until recently got spine to work nicely but since updating larger images (100mb total images) and more animations, it caused our iOS app to crash. Seeing this, we attempted to modify it by dividing the separate skins (ie. 29 characters) into different atlas files, with the shared assets in a separate atlas file. Using advice from this thread (Using skins with multiple atlases) we tried to add the shared assets.
This stopped the crash from happening, but instead, the spine animation is not visible. Any attempts to set attachments didn’t work, any calls to animations didn’t work, it was as if it was not present at all. There were no error messages from spine.
Please advice asap! Thanks