Spine is a great tool for 2d games develop, especially mobile games, but to develop games for mobile platform, performance is very important.
for example, i did a character with many different equipment and special effect,for example, a wizard of ice,most animation like "walk" ,"stand".... I don`t need any ice image to show, only in some peculiar animation, like when he do "attack" or "spell",those ice image is needed.Characters like this is really impact the performance.
so, if there is a function,I can choose "disable" for some bones in setup mode, and those bones will not be rendered, unless they are be animated in some animation, which means they have key frame. that would be great.
Thanks!!