Hi everyone,
I'm curious is it possible to save a mesh object? Let's say for one object, the mesh deformation points had already defined (i.e. a mechanical arm), and somebody wants to use that particular object for a different spine project. Is it possible to save that mesh without any bones and imported into one skeleton?
I just want to avoid to redo some things, which tends to take quite some time.
I might have not known if there is a way around this. Do let me know.